The only other forms of restoration in Ryzom are the occupation items, the limited self-heal powers, and simply sitting down and waiting to regenerate. Healing magic however cannot be cast on yourself, only on someone else.
Most all players train their healing magic. Thus in all situations involving more than one player, healing magic usually plays an integral part. It is the most reliable form of restoration in the world of Ryzom.
Healing magic is the form of magic that directly heals your allies. Shockwave is the racial damage type of the Tryker, and can only be learned from a Tryker magic trainer once a mage reaches level 125.Įlectric is the racial damage type of the Zoraï, and can only be learned from a Zoraï magic trainer once a mage reaches level 125. Poison is the racial damage type of the Matis, and can only be learned from a Matis magic trainer once a mage reaches level 125. Rot damage is usually the third elemental spell a mage learns, and generally stays the preferred type of damage against plants until the mage reaches level 125 and can learn the racial damage types.įire is the racial damage type of the Fyros, and can only be learned from a Fyros magic trainer once a mage reaches level 125. Even after that cold remains the best damage to use against certain kitin, particularly kipucka and kidinak. Many enemies have protections against some damage types but not others.Īcid damage is the first spell any mage learns, and it usually stays the preferred type of damage against animals until the mage reaches level 125 and can learn the racial damage types.Ĭold damage is usually the second elemental spell a mage learns, and generally stays the preferred type of damage against kitin until the mage reaches level 125 and can learn the racial damage types. Choosing the best damage type to use is an integral part of elemental magic. Within both categories of spells, elemental mages get access to 7 different damage types. The caster cannot move or do any action in this time, or the link will break.īecause constantly repeating Direct Damage spells does far more damage than maintaining a Damage over Time link, and because link magic is far more often resisted, most mages prefer Direct Damage spells. Damage over Time spells, once cast, initiate a link between the caster and the target, and do damage every few seconds while the link is intact. Direct Damage spells, once cast, do damage once. Thus, in PvE combat, elemental magic is the most commonly used skill next to healing.Īn elemental mage has two kinds of spells at their disposal: Direct Damage spells and Damage over Time (DoT) spells. An elemental mage can do far more damage in Ryzom than any melee fighter or ranged fighter, but as a drawback is very vulnerable while doing so. Defence against magic comes in two forms resistance and protection, and both are explained in the jewelry article.Įlemental magic is the form of magic that deals damage directly to the enemy. This can be done by wearing the right kind of jewelry.
So a homin venturing out into the world would do well do protect themself from magical attack. Many animals of Atys as well as the feared insectoid kitin cannot use magic per se, but still have magic-based attacks at their disposal. The Karavan on the other hand, cannot use magic at all, relying solely on their technology. The Kami are the masters of magic, and understand it far better than any homin, who only learned to use magic from the Kami in the first place. Primitives can use magic, as can intelligent plants. However many other creatures in the world can also use magic. In the world of Ryzom, magic is a skill that all homins can learn. Because both affliction magics are very similar in how they work, players usually distinguish magic in the three major categories: elemental, healing and afflictions. Though all magic starts as one skill, at higher levels it branches out into 4 sub-skills: elemental magic, offensive affliction, defensive affliction, and healing magic. In Ryzom, magic is one of the 4 main skill trees, along with fighting, harvesting and crafting. Reference text ( Maintained text, used as reference ) :